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Farming playbooks for juicing maps — waystone filters, tablet and atlas notes, and prep tips.
Slam Chaotic Rarity, Chaotic Quantity, and Chaotic Effectiveness Omens onto five-mod rare waystones so those mod types stay off the stone, hold the map at 100%+ Monster Rarity, then exalt the sixth mod and run or sell the stones into rare-density farms. Unlike Negative Rarity’s white bases or generic mapping juice, this is a waystone-crafting sieve, not a map-clear loop.
Waystone filters
Atlas Passives
No atlas tree for this craft sieve — path the destination rare-density farm (Abyss / Grand / Breach) after exalt. Omens and stash regex are the tools here, not league notables.
Prep
Stage 5-mod rare T15s; activate Chaotic Rarity + Quantity + Effectiveness (not Chaotic Monsters); Chaos for 100%+ Monster Rarity; exalt the sixth.
Run order
Craft → sieve → exalt keepers → swap to destination filter and tablets.
Monster Rarity is a waystone craft — gear for the destination rare-density fight before you burn Chaos and exalts.
Monster Rarity only exists in the five-mod pool for this omen window. Activate Chaotic Rarity + Quantity + Effectiveness on a five-mod rare, then Chaos — Fubgun’s loop prints ~103% Monster Rarity. Exalt the sixth after you keep. Skip Chaotic Monsters (GGG 0.5.0 inverted it to an exclusion).
No — exalt Item Rarity as the sixth mod when priced. Fubgun skips corruption on max-MR keeps because tablets already stack map mods; another corrupt risk is not worth it once Monster Rarity is capped.
Used
Primary craft steps — five-mod Chaotic Rarity+Effectiveness+Quantity → Chaos → ~103% Monster Rarity; exalt sixth (prefer Item Rarity); skip corrupt
Chaotic Rarity / Quantity / Monsters prevent their type; Chaotic Effectiveness added; up to 3 stack — Monster Rarity = Rarity+Quantity+Effectiveness
Upstream regex patterns for the Monster Rarity / revives sieve
GGG 0.5.0 inverted Chaotic Omens to exclusions; Monster Rarity uses Chaotic Rarity+Quantity+Effectiveness (not Chaotic Monsters / not single Chaotic Rarity) → patch notes
Atlas / rare-density destination context; single Chaotic Rarity craft tip carved out
GGG 0.5.0 inverted Chaotic Monsters / Quantity / Rarity to exclusions; Monster Rarity uses Rarity+Quantity+Effectiveness (skip Monsters) → patch notes
Checked for Chaotic omen craft; Monsters+Quant+Rarity recipe carved out (Effectiveness craft / pre-inversion stack)